After the good but not great Children of Arkham, the third episode of Batman: the Telltale Series takes a turn for the even better. It has shocking bleak plot twists that make for compelling viewing and playing.
With Harvey Dent the new Mayor of Gotham, he makes stopping the Children of Arkham the first priority. After an early rescue mission, Batman investigates the Children. This investigation is eventually sidetracked by romantic interludes with Catwoman and the pressures being Mayor is putting on Harvey awakening long-suppressed psychological problems of his.
Meanwhile, the controversies surrounding what Bruce Wayne’s father did so long ago are coming to a head. Wayne Enterprises’ board of directors is so suspicious of Bruce that the latter’s resignation is demanded. Bruce winds up not liking who the new head of the company is one bit.
This is a great story! A little too over the top in its bleakness at times, but still great. The player is enticed to keep playing to see how things turn out, what with all the suspense and whatnot!
The only issue is Harvey’s mental breakdown. Anyone who’s seen any other version of the character knows it has to happen, but to say it happens quickly is an understatement. It would have been better if some signs in previous episodes of it has surfaced. Instead, it’s just the pressures of running a city alone that force it. Not that this isn’t possible, It just somehow feels… wrong.
But things work well in the ending. It’s a surprising, dramatic finish that heads into the fourth episode with a bang!
This was a short review because there’s only so much I can say without including excessive spoilers. And New World Order relies on surprising plot twists. Just know that this is a great continuation of Batman: the Telltale Series.
Overall: 8 out of 10