NCAA Football 12

What happened to this series? Oh right, the players got wind of the fact that EA was using their likenesses in these games to profit without giving them any credit. The case is still in the courts. Not that the students aren’t totally in the right, but this has disappointed many because it means that Madden’s little brother is in the day care center for now.

Anyhoo, before the eventual release of another of these games (whether it’s next year or in five years), I think I’ll review one of last of them. While it does have the college football feel, it’s ultimately sunk by a number of flaws. Every problem Madden gets criticized for (grating load times, ridiculously dumb Computer-controlled teammates, etc.) are even worse here.

Not what this Alabama fan likes to see.

Plot: N/A

Graphics: 3 out of 10

The models and stadium landscapes don’t look so good. Un-detailed and unsophisticated, they look outdated even for a late PS3/X360 era title.

All this would merit a 6, except that the load times are a nightmare. I’m more patient with them than the average gamer, but even bringing the save file for your fictional scholarship or coaching career takes awhile. The Maddens of the original Playstation didn’t take this much time loading, and they couldn’t even do convincing people in the stands!

Sound: 7 out of 10

Commentary’s reasonably good. I also like the loud “smack” sounds that happen after a tackle. Very satisfying.

When you drop a pass on third down… you really drop the ball.

Gameplay: 7 out of 10

One thing to note: if you think it’s easy to score touchdowns in Madden, think again. Long runs and deep balls are not hard in the NCAA Football series. This is true to real life. Because of the simplicity and fast pace of college schemes, making it physically harder on defenses and easier for quarterbacks to figure out, 80-90 cumulative points in a close game is quite common. So it makes sense that scoring can come quick and easy here. Remember, though, that the opposition will find it just as easy to score on you.

Other than that, this is Madden with a smaller playbook. Which isn’t necessarily a bad thing. You have less options, but you’re unlikely to be overwhelmed by these options.

Three plays. Decisions, decisions…

The one issue is starting a career as a player instead of a coach is a chore. Your computer-controlled teammates are absolutely horrible. Quarterbacks throw picks and ignore open guys, receivers don’t honestly fight for the ball, defensive backs blow coverages, ect. This is a problem with Madden, but it’s a much bigger problem here.

Challenge: 4 out of 10

To be true to life, playing a career against Computer opponents can’t help but be unbalanced in its difficulty. This is because there is a huge gap in college football parity. You see, schools are not equal in how prestigious they are and how much money they spend on the football program.

In game terms, there are opponents that are just too easy. Others are modestly challenging.

10-0 Florida in the first quarter is the Georgia-Florida rivalry, all right.

Overall: 5 out of 10

I’m sorry, but this series is way overrated. Even if you’re a college football fan (as I am), these games aren’t great. If the NCAA Football series comes back after EA resolves its legal dispute, there are definite improvements to be made.

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