Beware, Super Mario Bros. ROM hackers, for you may now be out of a job. Well, not entirely. There’s still no one else out there that crosses this series with other franchises. But as far as simply making your own games based on the old 2D era Mario graphical/gameplay schemes, people will find it easier to use Super Mario Maker.
Super Mario Maker is precisely what its name implies. You use it to make your own Mario games. The way it works is that you choose the scheme of one of the four following games: Super Mario Bros., Super Mario Bros. 3, Super Mario World, and New Super Mario Bros U. Basically, anything that appeared in one of these games can be used to make your own game. Although you are restricted to making only a level (called courses) at a time, your profile does appear on Course World, where all the uploaded levels are put. So you can still do multi-parters as some do.
There are a couple of built-in courses. First there’s the 10 Mario Challenge. This gives you ten lives to go through eight new levels. There’s also the 100 Mario Challenge, with gives you a hundred lives but the levels are twice as numerous and three times as hard. These modes are challenging and fun, but they are not the main nerve of the game.
The main event is, of course, courses made by other owners of the game. They vary in quality, obviously, but many are good. What helps here is that people have a lot of freedom in how they make their courses. As a result, there’s a lot of weird courses. I mean “weird” in a good way, as the craziness has a certain rebellious charm. Why? Because you know that they would never come from Nintendo itself.
The replay value in nearly infinite. Already there are hundreds of homemade courses with more to come. It would be all but impossible. to play them all, so there’s something new no matter what. You can pop this game into your Wii U once a week and guarantee that you will have some new courses to download and play.
As a result, this game will carry years of fun for you. When there’s a practically unlimited number of levels to play, you’re not done until you either want or need to be.
I’m not saying that there’s no room for improvement. The ability to make courses starring other characters besides Mario (although some makers do unconvincing shoehorn jobs anyway) would be nice. Hopefully, this will be a future in sequels, should they be made. But for now, I’m pleased with what I got.
You might notice that there are no categories for this game review like there are for all the others. That’s because everything depends on the course that you’ve downloaded. Thus, no need for them to explain why Super Mario Maker rules!
Overall: 9 out of 10