Batman: Arkham Knight

BATMAN™: ARKHAM KNIGHT_20150820005332The latest in the Arkham series of games is here. How good is it? It has it’s problems, but overall, I’d say it’s worth the money.

Plot: 8 out of 10

The Scarecrow uses a fear toxin that is so effective that it forces the authorities to evacuate Gotham City. Batman seeks to stop Scarecrow, but allied with Scarecrow is The Arkham Knight, who seems to be an evil version of Batman.

BATMAN™: ARKHAM KNIGHT_20150812005914

What is it with crime stories and diners?

Pretty simple, but there are twists along the way that help it out in way that is true to the darkness of this comic franchise. Subquests, particularly the one with Catwoman and The Riddler, are also appropriate.

Graphics: 9 out of 10

The look of this series has gotten a big upgrade. Landscapes and character models are both detailed extremely well. This is the next generation, for sure.

Sound: 10 out of 10

After sitting Arkham Origins out, Kevin Conroy (of Batman: The Animated Series fame) again voices The Dark Knight. The rest of the cast cast does excellent jobs of voicing their characters as well, especially Wally Wingert as The Riddler. Additionally, music is catchy and fitting.

The Arkham Knight

The Arkham Knight is terrorizing firefighters? Oh, it’s ON, bitch!

Gameplay: 6 out of 10

Once again, you explore Gotham, find the location of your current mission, do side quests, and battle street punks. As usual, everything handles reasonably well. I really hope there are more new touches next time, though, for what was a unique attempt at genre blending and open world exploration in 2009 has become so familiar six years later that other games like Middle-earth: Shadow of Mordor and The Amazing Spider-Man 2 are copying off it.

If I was a criminal mastermind, my plan would not, at any point, involve the two toughest people in town teaming up on me.

If I was a criminal mastermind, my plan would not, at any point, involve the two toughest people in town teaming up on me (yes, it’s kind of like that).

And yet, the concept is so good and level design is so creative that this category might have merited an eight if only the biggest addition to the series wasn’t so poorly executed.

That addition is the Batmobile. Believe it or not, it took game four for us to finally get to drive it. Unfortunately, it turns out to be the worst handling car I have ever used in the history of video games! Basically, it’s like driving on a frozen lake. You’re slipping all the time. And, unfortunately, you’re actually required to use it sometimes.

Challenge: 6 out of 10

And that “sometimes” makes for by far the hardest parts of the game. You have to be accurate and maneuverable with a car more slippery that a mass of banana peels on the ground. Other than that, the difficulty is balanced and fairly challenging.

Since The Riddler has a super-projector and Batman couldn't even maanage a car that works, I'm assuming that this is the end of The Dark Knight.

Since The Riddler has a super-projector and Batman couldn’t even manage a car that works, I’m assuming that this is the end of The Dark Knight.

Overall: 7 out of 10

Despite the Batmobile, Arkham Knight is an enjoyable experience. There’s still plenty of fun to be had. Still, if you kept your Xbox 360 or Playstation 3, I’d recommend picking up one of the previous three games instead.

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